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Digital storytelling: a creator's guide to interactive entertainment

Digital storytelling: a creator's guide to interactive entertainment

Miller, Carolyn Handler

'Digital Storytelling' explains strategies for conveying narrative through digital technologies, covering all types of interactive projects, including videogames, massively multiplayer online games, the Internet, interactive TV, cross-media productions, smart toys, and virtual reality

Paperback, Book. English.
4th edition.
See all editions (2)
Published Boca Raton, FL.: CRC Press, 2019

Available at Middlesbrough Campus.

  • Middlesbrough Campus – 1 available: (Floor 1) 006.7/MIL

    Barcode Shelfmark Loan type Status
    24050547 (Floor 1) 006.7/MIL Weekly Available

Details

Statement of responsibility: Carolyn Handler Miller
ISBN: 1138341584, 9781138341586
Intended audience: Specialized.
Note: Includes bibliographical references and index.
Note: Previous edition: New York: Focal Press, 2014.
Physical Description: xxxviii, 780p. : ill.; 23cm.
Subject: Interactive multimedia.; Computers and IT.; Storytelling Data processing.

Contents

  1. Foreword
  2. Preface
  3. Acknowledgments
  4. PART 1 New Technologies, New Creative Opportunities
  5. — Storytelling, Old and New
  6. — Backwater to Mainstream: The Growth of Digital Entertainment
  7. PART 2 Creating Story-Rich Projects
  8. — Interactivity and Its Effects
  9. — Old Tools/New Tools
  10. — Characters, Dialogue, and Emotions
  11. — Structure in Digital Storytelling
  12. — Your Audience
  13. — Social Media and Storytelling
  14. — Guidelines: Creating a New Project
  15. PART 3 Harnessing Digital Storytelling for Pragmatic Goals
  16. — Using Digital Storytelling to Teach, Promote, and Inform
  17. PART 4 Media and Models: Under the Hood
  18. — Video Games
  19. — The Internet
  20. — Mobile Devices and Apps
  21. — Interactive Cinema and Interactive TV
  22. —Smart Toys and Life-Like Robots
  23. PART 5 Immersive Media
  24. — What Are Immersive Media?
  25. — VR, AR , and Mixed Reality (XR)
  26. — Immersive Narratives and Immersive Spaces
  27. — Screen-Based Immersion
  28. PART 6 Career Considerations
  29. — Working as a Digital Storyteller
  30. Project Index
  31. Subject Index