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Wainewright, Max; Haslam, John (Illustrator at QEB Publishing), illustrator

Each book goes inside a different machine or technology and explains the key computer code and systems that are controlling them. Step-by-step activities teach you how to create your own versions of these machines on screen, and bring them to life - with code. The focus is placed on modern technologies that actually use code to work, rather than looking back at steam engines, etc. This will keep the practice of coding firmly in the contemporary. Each book assumes readers have reasonable general computer skills

Hardback, Book. English.
Published London: Wayland, 2019
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Available at BURGHEAD and ELGIN.

  • BURGHEAD – One available in JUNIOR NON FICTION J005.133

    Barcode Shelfmark Loan type Status
    20460814 JUNIOR NON FICTION J005.133 JUNIOR NON FICTION Available
  • ELGIN – One available in JUNIOR NON FICTION J005.133

    Barcode Shelfmark Loan type Status
    20460815 JUNIOR NON FICTION J005.133 JUNIOR NON FICTION Available

Details

Statement of responsibility: Max Wainewright ; illustrated by John Haslam
ISBN: 1526308770, 9781526308771
Intended audience: Juvenile.
Physical Description: 32 pages : illustrations (colour) ; 28 cm.
Series: Code: STEM
Subject: Non-Fiction 9+.; Science, Maths and Technology.; Computer programming Juvenile literature.; Scratch (Computer program language) Juvenile literature.
Series Title: Code: STEM.