Skip to Content
Android application development cookbook: over 100 recipes to help you solve the most common problems faced by Android developers today

Android application development cookbook: over 100 recipes to help you solve the most common problems faced by Android developers today

Boyer, Rick, author; Mew, Kyle, author

eBook, Electronic resource, Book. English. Electronic books.
Second edition.
Published Birmingham, UK : Packt Publishing 2016
Rate this

This resource is available electronically from the following locations

Details

Statement of responsibility: Rick Boyer, Kyle Mew
ISBN: 1785886193, 1785889206, 9781785886195, 9781785889202
Note: Includes index.
Note: Description based on online resource; title from cover page (Safari, viewed April 15, 2016).
Note: Print version record.
Physical Description: 1 online resource (1 volume) : illustrations.
Series: Quick answers to common problems
Subject: Mobile computing.; Android (Electronic resource); Application software Development.; COMPUTERS / Software Development & Engineering / Tools; COMPUTERS / Software Development & Engineering / General; COMPUTERS / Programming / Open Source
Series Title: Quick answers to common problems.
Local note: eBooks on EBSCOhost EBSCO eBooks for FE Collection (UK)

Contents

  1. Cover
  2. Copyright
  3. Credits
  4. Disclaimer
  5. About the Authors
  6. About the Reviewer
  7. www.PacktPub.com
  8. Table of Contents
  9. Preface
  10. Chapter 1: Activities
  11. Chapter 2: Layouts
  12. Chapter 3: Views, Widgets, and Styles
  13. Chapter 4: Menus
  14. Chapter 5: Exploring Fragments, AppWidgets, and the System UI
  15. Chapter 6: Working with Data
  16. Chapter 7: Alerts and Notifications
  17. Chapter 8: Using the Touchscreen and Sensors
  18. Chapter 9: Graphics and Animation
  19. Chapter 10: A First Look at OpenGL ES
  20. Chapter 11: Multimedia
  21. Chapter 12: Telephony, Networks, and the Web
  22. Chapter 13: Getting Location and Using Geofencing
  23. Chapter 14: Getting your app ready for the Play StoreChapter 15: The Backend as a Service Options; Index; Introduction; Declaring an activity; Starting a new activity with an intent object; Switching between activities; Passing data to another activity; Returning a result from an activity; Saving an activity's state; Storing persistent activity data; Understanding the activity lifecycle; Introduction; Defining and inflating a layout; Using RelativeLayout; Using LinearLayout; Creating tables
  24. TableLayout and GridLayout; Using ListView, GridView, and Adapters
  25. Changing layout properties during runtimeOptimizing layouts with the Hierarchy Viewer
  26. Introduction
  27. Inserting a widget into a layout
  28. Using graphics to show button state
  29. Creating a widget at runtime
  30. Creating a custom component
  31. Applying a style to a View
  32. Turning a style into a theme
  33. Selecting theme based on the Android version
  34. Introduction
  35. Creating an Options menu
  36. Modifying menus and menu items during runtime
  37. Enabling Contextual Action Mode for a view
  38. Using Contextual Batch Mode with a ListView
  39. Creating a pop-up menu
  40. Introduction
  41. Creating and using a Fragment
  42. Adding and removing Fragments during runtimePassing data between Fragments; Creating a shortcut on the Home screen; Creating a Home screen widget; Adding Search to the Action Bar; Showing your app full screen; Introduction; Storing simple data; Read and write a text file to internal storage; Read and write a text file to external storage; Including resource files in your project; Creating and using an SQLite database; Access data in the background using a Loader; Introduction; Lights, Action, and Sound
  43. getting the user's attention!; Creating a Toast using a custom layout
  44. Displaying a message box with AlertDialogDisplaying a progress dialog; Lights, Action, and Sound Redux using Notifications; Creating a Media Player Notification; Making a Flashlight with a Heads-Up Notification; Introduction; Listening for click and long-press events; Recognizing tap and other common gestures; Pinch-to-zoom with multi-touch gestures; Swipe-to-Refresh; Listing available sensors
  45. an introduction to the Android Sensor Framework; Reading sensor data
  46. using the Android Sensor Framework events; Reading device orientation; Introduction