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Glasgow School of Art

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By Murdoch, Ryan
Manuscript. English.
Published Glasgow: Glasgow School of Art, 2017
Submitted in partial fulfillment of the requirements for the degree of Master in Science in Serious Games and Virtual Reality

By Pezzuti dos Santos, Vitor
Manuscript. English.
Published Glasgow: Glasgow School of Art, 2017
Submitted in partial fulfillment of the requirements for the degree of Master in Science in Serious Games and Virtual Reality

By O'Neil, Michael
Manuscript. English.
Published Glasgow: Glasgow School of Art, 2016
Submitted in partial fulfillment of the requirements for the degree of Master in Science in Serious Games and Virtual Reality

By Clarke, Robert Stuart
Manuscript. English.
Published Glasgow: Glasgow School of Art, 2016
Submitted in partial fulfillment of the requirements for the degree of Master in Science in Serious Games and Virtual Reality

By Nursalim, Ahmad
Manuscript. English.
Published Glasgow: Glasgow School of Art, 2016
Submitted in partial fulfillment of the requirements for the degree of Master in Science in Serious Games and Virtual Reality

By Sinclair, Calum
Manuscript. English.
Published Glasgow: Glasgow School of Art, 2016
Submitted in partial fulfillment of the requirements for the degree of Master in Science in Serious Games and Virtual Reality

By Horowitz, Alexander
Manuscript. English.
Published Glasgow: Glasgow School of Art, 2016
Submitted in partial fulfillment of the requirements for the degree of Master in Science in Serious Games and Virtual Reality

By Bergs, Jessica
Manuscript. English.
Published Glasgow: Glasgow School of Art, 2015
Submitted in part fulfilment of the requirements for the award of Master of Science in Serious Games Development

By Woo, Tim C. T
Manuscript. English.
Published Glasgow: Glasgow School of Art, 2015
Submitted in partial fulfillment of the requirements for the degree of Master in Science in Serious Games Development

By Sinclair, Kirsten
Manuscript. English.
Published Glasgow: Glasgow School of Art, 2015
Submitted in partial fulfillment of the requirements for the degree of Master in Science in Serious Games Development
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